Use slow attack and fast release on percussion compression
Problem: percussion lacks punch and definition
Use SPL Transient Designer to shape percussion attack/sustain
Problem: percussion lacks defined attack/sustain
Use transient shaping and soft clipping during limiting to maintain dynamics
Problem: loss of dynamics during limiting
Use transient shaper to create dynamic sub-kick interaction
Problem: lack of kick-sub separation
Maximize and compress top bass to contain transients
Problem: aggressive, uncontrolled bass